Pourcery
Privacy Policy
Effective date: 17 September 2026 · Last updated: 17 September 2026 · Version 1.0
This policy explains what personal data the mobile game Pourcery collects, why we collect it, who we share it with, how long we keep it and what you can do about it. It applies to the Pourcery apps for iOS and Android and to the servers that support them.
The short version. You can play Pourcery without creating an account or giving us your name or email address. The app creates an anonymous profile so it can save your progress. If you want to move that progress to another device, you can optionally sign in with Apple, Google or an email address. We show ads and sell in-app items, which means advertising and purchase data is processed by Apple, Google, AppLovin and RevenueCat. We never sell your personal data. You can delete your account and its data from inside the app at any time: Settings › Account › Delete account.
1. Who is responsible for your data
The data controller is:
| Company | Taiga Teknoloji Anonim Şirketi ("Taiga", "we", "us") |
|---|---|
| Address | Çifte Havuzlar Mah., Eski Londra Asfaltı Cad., Kuluçka Mrk. A1 Blok No: 151/1C, İç Kapı No: B35, Esenler / İstanbul, Türkiye |
| Tax office / number | Esenler Tax Office · 8161398001 |
| Contact | developer@grouptaiga.com |
| Website | grouptaiga.com |
For data-protection questions, write to the address above with "Privacy — Pourcery" in the subject line. We answer within 30 days, and within the shorter periods required by Turkish Law No. 6698 (KVKK) or the EU General Data Protection Regulation (GDPR) where those apply to you.
2. Playing without an account
Pourcery does not require registration. The first time the app runs, it generates a random identifier on the device, stores it in the device keychain, and uses it to create an anonymous profile on our servers. That profile holds your level, coins, boosters, lives and streak, and a generated display name such as "Player4821". It is not linked to your real identity, your phone number, your contacts or your email address unless you later choose to sign in.
3. Data we collect
3.1 Account data
| Data | When | Why |
|---|---|---|
| Anonymous profile identifier and a hashed device secret | First launch, automatically | To save and restore your game progress |
| Email address | Only if you sign in with email and password, or if your Apple or Google account shares it | To restore progress on another device, verify the address and send password resets |
| Password (stored only as a salted hash) | Only for email sign-in | To authenticate you |
| Apple or Google account identifier | Only if you use Sign in with Apple or Google Sign-In | To authenticate you |
| Display name you choose | Only if you change your generated name | Shown on the leaderboard |
| Country code | First launch | To place you on a country leaderboard. Taken from your device's region setting — we do not use GPS and never request location permission |
If you use Sign in with Apple and choose to hide your email address, we only ever see Apple's private relay address.
3.2 Gameplay data
Levels completed and failed, moves played in a level, time spent in a level, boosters used, coins earned and spent, lives, daily rewards, quests, streaks, live-event scores and leaderboard points. We use this to run the game, to keep leaderboards fair, to balance difficulty and to detect cheating (for example a level "completed" with an impossible sequence of moves).
3.3 Device and technical data
Device model, operating system version, app version and build, language and region, screen size, a generated installation identifier, session start and end times, network availability, and error and crash reports including stack traces. Crash reports are sent to Sentry and are configured not to include personally identifying payloads.
3.4 Purchase data
When you buy something, Apple or Google processes the payment. We never receive your card number, bank details or billing address. We receive from RevenueCat and from the app stores: the product purchased, the transaction and receipt identifiers, the purchase, renewal, cancellation and refund events, whether a subscription is in a trial period, the store country and the price tier. We use this to deliver what you bought, to keep your VIP status accurate, to reverse items after a refund and to keep accounting records.
3.5 Advertising data
Pourcery shows rewarded videos that you choose to watch, and interstitial ads between levels. Ads are delivered by Google AdMob and AppLovin MAX. Those providers may process your advertising identifier (IDFA on iOS or Advertising ID on Android), a device identifier, IP address, coarse location derived from the IP address, device and network characteristics, and data about which ads you were shown and which you interacted with. They use this to select and measure ads and to detect fraud. Our servers additionally receive a signed confirmation that a rewarded ad was genuinely watched, so we can grant the reward.
On iOS 14.5 and later we ask for permission through the App Tracking Transparency prompt before any tracking identifier is used for advertising. Where the GDPR applies, we ask for advertising consent through Google's User Messaging Platform. If you decline either one, the game works exactly the same and you still receive rewards; you simply see non-personalised ads.
The app also embeds the Meta (Facebook) SDK for install attribution and app-event measurement. Apple's SKAdNetwork is used for privacy-preserving install attribution.
3.6 Analytics
The app records product-analytics events such as "level started", "level completed", "shop opened", "booster used", "ad watched" and "purchase completed", together with the technical data in section 3.3. These events are sent to our own servers and are also forwarded to GameAnalytics from our servers. We use them to understand which levels are too hard, where players stop playing and whether a change improved the game.
3.7 Notifications
If you allow notifications, the app schedules reminders on your device — for example when your lives are full or when a daily gift is waiting. These are local notifications. We do not operate a push server and do not collect a push token.
3.8 Support correspondence
If you email us, we keep your message, your email address and our reply so we can help you and keep a record of the request.
4. What we do not collect
- No GPS or precise location.
- No access to your camera, microphone, photos, contacts, calendar, health data or files. The app never asks for these permissions.
- No chat, messaging, voice or uploaded content. The only text you can publish is your display name.
- No payment card data.
- No biometric data.
5. Legal bases for processing
Where the GDPR applies, we rely on these legal bases:
| Purpose | Legal basis |
|---|---|
| Creating your profile, saving progress, running leaderboards and events, delivering purchases, customer support | Performance of a contract (Art. 6(1)(b)) |
| Security, anti-cheat, fraud prevention, crash diagnostics, non-personalised advertising, aggregate product analytics | Legitimate interests (Art. 6(1)(f)) — running a game that works and is not ruined by cheating |
| Personalised advertising and advertising measurement using advertising identifiers | Consent (Art. 6(1)(a)), given through App Tracking Transparency and the consent dialog |
| Keeping invoices and accounting records | Legal obligation (Art. 6(1)(c)) |
Where Turkish Law No. 6698 applies, the equivalent grounds are the necessity of processing for the performance of a contract (Art. 5/2-c), our legitimate interests (Art. 5/2-f), compliance with a legal obligation (Art. 5/2-a) and, for advertising identifiers, your explicit consent (Art. 5/1).
6. Who we share data with
We do not sell personal data and we do not share it for other companies' independent marketing. We share only what each of the following needs to do its job:
| Recipient | What it receives | Role |
|---|---|---|
| Apple — App Store, In-App Purchase, Sign in with Apple, SKAdNetwork | Purchase and subscription data; an account identifier if you sign in with Apple | Independent controller / payment processor |
| Google — Google Play billing, Google Sign-In, AdMob, User Messaging Platform | Purchase data; an account identifier if you sign in with Google; advertising and device data | Independent controller / processor depending on the service |
| RevenueCat, Inc. | Purchase, subscription and receipt data, your anonymous profile identifier | Processor |
| AppLovin Corporation (MAX) | Advertising and device data | Independent controller |
| Meta Platforms (Facebook SDK) | App events and advertising identifier for attribution, subject to your tracking choice | Independent controller |
| Functional Software, Inc. (Sentry) | Crash and error reports with device and app version | Processor |
| GameAnalytics ApS | Gameplay analytics events forwarded from our servers | Processor |
| Expo (EAS) | App build and over-the-air update delivery; update requests include app and runtime version | Processor |
| Our hosting and email providers | Data stored on our servers; outgoing account emails | Processors |
| Authorities, advisers and acquirers | Only what the law requires, or what is necessary for legal claims, an audit or a sale of the business | — |
Each provider's own privacy policy explains how it handles data: Apple, Google, RevenueCat, AppLovin, Meta, Sentry, GameAnalytics and Expo all publish one.
7. Where your data is stored and transferred
Our game servers and databases are hosted in Türkiye. Several of the providers listed above are established outside Türkiye and the European Economic Area, mainly in the United States, so using the app involves international transfers. For those transfers we rely on the providers' standard contractual clauses and equivalent safeguards, and on your explicit consent where Turkish law requires it. Leaderboards are global, so your display name and score are visible to players in other countries.
8. How long we keep data
| Data | Retention |
|---|---|
| Account and progress | Until you delete your account. An account that has been inactive for 24 months may be deleted |
| Level attempt records used for anti-cheat | 90 days |
| Analytics events on our servers | 12 months, then deleted or aggregated |
| Crash reports | 90 days |
| Leaderboard entries | Weekly and event boards expire automatically; your entries are removed immediately when you delete your account |
| Purchase and accounting records | 10 years, as required by Turkish tax and commercial law |
| Support emails | 3 years |
9. Deleting your account
You can delete your account from inside the app at any time, whether or not you ever signed in: Settings › Account › Delete account, then confirm. This immediately and permanently:
- closes the account and ends every active session on every device;
- erases the email address, password, and any Apple or Google identifier linked to it;
- removes your entries from all leaderboards;
- deletes files stored for your account on our storage;
- resets the app on your device to a fresh guest state, wiping local progress.
Your level, coins, boosters and purchases cannot be recovered afterwards. Records we must keep by law, such as invoices for purchases, are retained for the periods in section 8 and are not used for any other purpose. If you prefer, you can ask us to delete your account by writing to developer@grouptaiga.com; we may ask you for information that lets us identify the account.
10. Your rights
Depending on where you live, you have the right to: know what we hold about you and get a copy of it; correct it; delete it; restrict or object to processing, including profiling for advertising; withdraw a consent you gave; receive your data in a portable format; and complain to a supervisory authority. In Türkiye that authority is the Personal Data Protection Authority (KVKK Kurumu); in the EEA it is your national data-protection authority. Under Turkish Law No. 6698 you may also ask whether your data has been processed, learn the purpose, learn who it has been transferred to, and request that any damage caused by unlawful processing be compensated.
To exercise a right, email developer@grouptaiga.com. We do not charge for this, and we will not treat you differently for asking. Some rights can be exercised faster in the app itself: you can change your display name and delete your account from the Account screen, and you can change your advertising choices in your device settings.
11. Your advertising choices
- iOS: Settings › Privacy & Security › Tracking, and Settings › Pourcery.
- Android: Settings › Google › Ads, where you can delete or reset your advertising ID and opt out of personalised ads.
- In the app: where the GDPR applies, the consent dialog can be reopened from the game's settings.
- VIP: a VIP subscription removes interstitial ads. Rewarded ads remain available because you choose when to watch one.
12. Children
Pourcery is a general-audience puzzle game. It is not directed at children under 13, and we do not knowingly collect personal data from them. We do not use personalised advertising for users we know to be children, and where a store's families programme applies we follow its rules. If you believe a child has given us personal data, write to us and we will delete the account and its data.
13. Security
Traffic between the app and our servers uses TLS. Passwords are stored only as salted hashes and are never logged. Sessions use short-lived tokens with rotating refresh tokens that can be revoked. The device secret is stored in the platform keychain. Access to production systems is restricted and logged, and we take regular backups. No system is perfectly secure, so we cannot promise absolute security; if a breach affects your data and the law requires it, we will notify you and the relevant authority.
14. Changes to this policy
If we change this policy we will update the date at the top and publish the new version at this address. If a change materially affects you — for example a new category of data or a new purpose — we will tell you in the app before it takes effect and, where the law requires it, ask for your consent.
15. Contact
Taiga Teknoloji Anonim Şirketi
Çifte Havuzlar Mah., Eski Londra Asfaltı Cad., Kuluçka Mrk. A1 Blok No: 151/1C, İç Kapı No: B35, Esenler / İstanbul, Türkiye
developer@grouptaiga.com